![]() While the aesthetic design of it is beautiful, the player can’t help but notice that each village and dungeon in the world of I Am Setsuna seems to shop at the same local IKEA. The consistency of the world is important in maintaining the tale’s mood, yet at times it can detract from the experience. I’d even argue that it’s stronger than that of Final Fantasy X, from which it draws its premise. The overall tale shines through this, however, with a strong message and some good twists and turns. While the intent is to harken back to the heroes of classic gaming, it would have served the story better had Endir been a real character. But with no real impact on the game, the choices are meaningless and he has no real development in stark contrast to his comrades. He is mute, save the occasional dialog option. They represent both good character writing and great metaphors for the larger issues of the plot.Įndir, the protagonist, is the only exception. In fact, these subplots are perhaps the best parts of the game. These moments come via your party members, who are all a joy and have interesting backgrounds. Snow blankets everything, and the theme of sorrow penetrates every subplot and set of dialogue. Fortunately, the depressing tone never wears on the player, as Tokyo RPG Factory is always sure to add a bit of levity when proper and to keep an ever-present sense of hope on the character’s minds. For starters, the world in which the game takes place is totally unique visually and in tone. Thankfully, rather than copy and paste select elements of successful JRPGs, I Am Setsuna chooses to build on them. The biggest example is probably the fact that the game’s plot follows the story of a young girl, Setsuna, set on a pilgrimage to sacrifice herself to save mankind. However, the mark of other games can be felt with many musical cues, melodies, and even story beats sounding eerily reminiscent. The parallels go further, but to speak of them would enter spoiler territory. Their debut features a silent protagonist, lack of random encounters, and an ATB-styled turned based battle system featuring combos. Tokyo RPG Factory has been very up front with the fact that they are drawn heavily from the Chrono Trigger well for inspiration. ![]() Platform(s): PS4 (Reviewed), PC, Vita (Japan Only) However, I Am Setsuna succeeds in its goal despite almost falling on its face, and I couldn’t be more happy about that. Oz, revealing shortcomings not readily apparent in the 90s. At times, this journey can come dangerously close to pulling back that curtain on the great and powerful Mr. They seek to evoke memories of treasured games of old and tug on heart strings. When playing I Am Setsuna, Tokyo RPG Factory asks players to take their hand and go on a journey back through time.
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